Welcome to EuroCorp

No longer governed by politicians, the developed world is divided up into regions controlled by mega-corporations known as syndicates. These syndicates have revolutionised how the consumer interacts with the digital world. No longer does the consumer require a device to access the world’s data and control their technology, they can do this at the blink of an eye via neural chip implant.

Civilians flocked to be ‘chip’d’ and enjoy all that their selected syndicate has to offer; housing, medical, banking, insurance, education, entertainment and jobs. One complete package. One complete lifestyle. In return, the syndicates gained unprecedented insights, and control, over the individual and their behaviour. With little governmental oversight, business has become war. The syndicates will stop at nothing for ultimate market dominance.

At the front line of this war are the agents, the syndicate’s bio-engineered and chip-augmented enforcers. They can breach anything in the wired dataverse including their enemies, their weapons and the environment that surrounds them, making them the most efficient and deadly technological weapons in the world. Take on the role of Miles Kilo, EuroCorp’s latest prototype agent, and embark on a brutal action adventure of corruption and revenge.

Corporate Takeover

By 2100 the European Community was suffering internal breakdown. The novel idea of compartmentalising European affairs – with Belgium responsible for entertainment, Italy for defense, and Britain the continent’s cuisine – was a nightmare scenario and trouble inevitable. Centuries-old national rivalries could not be put aside and the Germans were (to use the diplomatic language of the time) ‘putting down their beach towels’ on every sun lounger in Europe.

In this atmosphere of mutual distrust and aggression the CHIP was perfected. It kept the populace occupied while, in the background, competing governments fell to corporate interests and the Syndicates moved in. When the dust had settled only EuroCorp remained. But EuroCorp’s monopoly of world CHIP production couldn’t last forever, and soon the executive was defending itself from rival Syndicate interests on all fronts.

This is the situation into which you are plunged. Defend your Syndicate and, at the same time, use your agents to re-establish EuroCorp’s pre-eminence.